Graphic & Web Design Archives

Tutorials

Did you also had fun creating the cityscape illustration? Well, I got good news for you. I thought with Summer at full swing, why don’t I create a beach illustration. So here is an other extended tutorial for you. This is a detailed step-by-step tutorial on how to create a very simple 2D composition of a beachball, an umbrella, bucket with shovel, blue sky, tiny clouds and a sandy beach…

Like I mentioned on Twitter yesterday, this is the largest tutorial I've ever written. Today I'll share you how I created a colorful cityscape in Adobe Illustrator. You'll start from an Illustrator template file, where I prepared the document for you including the colors I've used. We go step by step through the process, creating the sky, the grass, houses, trees, bushes, clouds… I show you several different, yet very simple techniques. Hope you are ready for this very extended tutorial. I promise it'll be fun...
Most of you know I have a fascination of everything geometrical. While I was browsing around I found some complex geometrical patterns, and kept on staring at them wondering how they were made. Where to start, right? So I started analysing them, and one thing led to another… Are you ready for another pattern tutorial? Yes? Please keep on reading. I hope you like the short journey of this creation…
In a previous post I talked about how you can apply a texture effect using a Scatter Brush. There are of course other ways you can add textures to your illustrations. You could for instance use a pattern fill. One of my favorite textures are these dotted halftone patterns. If applied right, they can add a real nice and subtle effect to your illustration. Today I'll show you how you can create such pattern, and how you can apply the pattern to your illustration, in combination with an Opacity Mask. Last but not least, I'll also share how you can create more of them, and how you can save a set of patterns as a Swatch Library file. Let's get started…
One of the things I've been playing with lately is applying textures to my illustrations in Illustrator. Sometimes I do this by applying a pattern texture fill on top of my color fill, but you can also do this by using a Scatter Brush. The advantage of using a brush is that you also have control over the amount of texture you want to be applied. Creating such brush is also pretty straight forward. Let me explain how…
I've always been fascinated by the wonderful animated gif images created by the talented folks of RADIO. So I thought to myself I have to try this too, and since it's about Christmas time I had the idea to draw Santa. Giving this some further thought, I decided Santa had to go on a diet, and do a bit of exercising instead of leaving all the heavy lifting up to Rudolf and his friends. So I swapped the reindeers for this beautiful vintage bicycle named Omer by Achielle, this way Santa is riding in absolute style! Let's have a closer look on how I created this animated gif…
A little while ago I designed, coded and implemented a web site for one of our clients 'Tuinen De Korenbloem'. For this small web site project I was on the lookout for a lightweight CMS so the client would be able to manage some of its content. Perch seemed to be the perfect fit. Since there wasn't much of a learning curve, and the things I needed for this web site were pretty straightforward, I decided to give it a try. Today I'll share you some of the basics of Perch.
Last week I discovered something in Photoshop by accident. I have no idea if this was something that was added in the latest version or not, because I haven’t seen it in any of the new feature overviews. On occasion people ask me what I use to render fonts well on digital mediums. Well that’s exactly where I discovered this new rendering option and I still can’t believe that I missed this.
Today I would like to talk about one of Photoshop's features I've been using a lot lately on a couple of projects I'm working on , and that is SmartObjects. It's something I use quite extensively for items that reoccur throughout my document. Since Photoshop added the function to convert a SmartObject into linked SmartObject, I've been using them more than ever. It's becoming even more powerful if you start using linked SmartObjects in combination with Layer Comps. These days I can't live without it as it saves me so much time. Let me show you how, and explain why this is so handy…
Seems I have some unfinished business with my Re-turned birds illustration. There is one last thing I need to cover, and that's how I created the shadow effect on the bellies of the birds. Just in case you've missed the pervious article about the wood texture, or how to draw these birds, don't forget to check them out too. Today we'll add the finishing touch and use Illustrator's Blend tool. I'll also show you some useful tips on how you can use the Layer panel to duplicate an object in an easy way and make fast and easy selections. So let's get started…
next