Graphic & Web Design Archives

Tutorials

I've always been fascinated by the wonderful animated gif images created by the talented folks of RADIO. So I thought to myself I have to try this too, and since it's about Christmas time I had the idea to draw Santa. Giving this some further thought, I decided Santa had to go on a diet, and do a bit of exercising instead of leaving all the heavy lifting up to Rudolf and his friends. So I swapped the reindeers for this beautiful vintage bicycle named Omer by Achielle, this way Santa is riding in absolute style! Let's have a closer look on how I created this animated gif…
A little while ago I designed, coded and implemented a web site for one of our clients 'Tuinen De Korenbloem'. For this small web site project I was on the lookout for a lightweight CMS so the client would be able to manage some of its content. Perch seemed to be the perfect fit. Since there wasn't much of a learning curve, and the things I needed for this web site were pretty straightforward, I decided to give it a try. Today I'll share you some of the basics of Perch.
Last week I discovered something in Photoshop by accident. I have no idea if this was something that was added in the latest version or not, because I haven’t seen it in any of the new feature overviews. On occasion people ask me what I use to render fonts well on digital mediums. Well that’s exactly where I discovered this new rendering option and I still can’t believe that I missed this.
Today I would like to talk about one of Photoshop's features I've been using a lot lately on a couple of projects I'm working on , and that is SmartObjects. It's something I use quite extensively for items that reoccur throughout my document. Since Photoshop added the function to convert a SmartObject into linked SmartObject, I've been using them more than ever. It's becoming even more powerful if you start using linked SmartObjects in combination with Layer Comps. These days I can't live without it as it saves me so much time. Let me show you how, and explain why this is so handy…
Seems I have some unfinished business with my Re-turned birds illustration. There is one last thing I need to cover, and that's how I created the shadow effect on the bellies of the birds. Just in case you've missed the pervious article about the wood texture, or how to draw these birds, don't forget to check them out too. Today we'll add the finishing touch and use Illustrator's Blend tool. I'll also show you some useful tips on how you can use the Layer panel to duplicate an object in an easy way and make fast and easy selections. So let's get started…
As promised, here is a follow-up on my tutorial about using Illustrator's Pathfinder to create symmetrical birds, which was based on these fabulous "Re-turned"-birds. This time we'll give the birds their wooden texture, and we'll keep it all vector-based. We'll create 2 types of wood textures: one wood grain texture which we will apply on the darker brown, and one wood texture that has these typical curvy lines, which we'll apply on the lighter colors. Both will be turned into seamless patterns in no time, thanks to Illustrator's Pattern Maker feature.
One of my best friends, Cindy Li has recently given birth to a beautiful baby boy, Apollo, and to celebrate this I've drawn an illustration of a cute lion for her as a small gift. Since I had so much fun creating this little dude, I thought it would be perfect to talk about it here on my blog. This time I'll share some of the basic steps I usually take when drawing illustrations like these, together with a few tips & tricks I sometimes use…
Today I was thinking of writing an Illustrator tutorial on how you can create simple symmetrical objects, using mostly ellipses, straight lines and rectangles in combination with the Pathfinder options. When looking at this, I thought these "Re-turned"-birds would be ideal for this exercise. So let's get this tutorial started…
It was some time ago that someone asked me if I knew how this beautiful geometric flower by Paulius Kairevičius was created. I remember that I gave it a try for a few minutes, but didn't succeed in exactly reproducing it. Today it caught my eye again and I thought it would be a cool idea to write a tutorial about these kind of geometric objects. Bare in mind that the creations in my article are inspired by this design on Dribbble, and that I only try to re-create this for educational purposes.
These days the easiest and most practical way to add a map to a site is using Google Maps, but for printed matter we need to draw this map. Today I'm showing you how I drew the roadmap that I used in my previous Illustration post "The power of Illustrator’s Appearance panel and Graphic Styles". Thanks to Illustrator's powerful Appearance panel, you can give a path multiple strokes and effects if you need to, and that's exactly what you need when you want to draw maps. Let's have a look…
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