Designing an infographic
on a subject that sparks more than just your interest is always a fun challenge to do. This time Grinta! magazine
asked me to design one about the Tour of France, and more particularly about the question that comes to mind of many cycling fans: 'What does a pro cycling team take with them to the Tour of France?'.
Since today's UI designs are in extra need of extra flexibility, certainly when it comes down to resolution, considering using Illustrator as your major tool is definitely something to look into. Like I mentioned in my previous book review
I'm a slow reader and it takes a while to finish a book. I'm happy to report I finished one that I got to know via Cameron Moll
. The book is called 'Design with Adobe Illustrator'
by Rick Moore
. This book gives you the full story of how you can use Illustrator to its full potential, and how you can save time and make your design workflow as efficient as possible.
Sometimes I wish all job requests could be like this one. Then again, I'm the last person to complain as I get to do what I love on most days. What I want to say is that some projects just give me such a joy to work on. These favorites of mine usually have an illustration part. One of them was this infographic
about women and cycling for Grinta!
, a Belgian magazine all about cycling. Today I'll explain the steps I took during the design process, and also share some details on how I created some of the graphs…
A while ago I was contacted by Wolf
, a Belgian indie brand of T-shirts for kids, asking me if I would be interested in designing a T-shirt for their collection. Their designs are of such high quality and I totally love the vibrant colors. Of course I was honored they asked me and I knew it would be totally fun to do.
Better late than never! Ages ago I posted this about the best print or web related tip
, where I requested my readers to post theirs in the comments. A lot of people did the effort and shared their knowledge by giving a ton of great tips. I made a promise back then I would write an article about it, but somehow it never came to that. Today I want to share some of those, but first… my sincere apologies for the delay. This wouldn't have been possible without my readers, you guys and gals are awesome!
In my previous Illustrator tutorial, I explained the Knockout Group feature
. Today I'll explain the Isolate Blending
option which is also located in the Transparency panel
It seems that even after all those years I work with Illustrator, I keep on bumping into a few features that I didn't know existed, or maybe better put I did notice them, but I never did the effort of finding out their true purpose. One of them is the Knockout Group feature which is kind of hidden in the Transparency panel option. High time to find out more…
With the Olympics lurking behind the corner, I thought it would be fun idea to write a tutorial on how to create interlocking rings in Illustrator. I've created a desktop wallpaper based on these interlocking rings too, but that something I'll post & explain next week.
Creating patterns in previous versions of Illustrator has always given me a bit of headache. Depending on the pattern that I wanted to create, I often chose another route
to achieve the result I wanted. A lot of times there was this annoying issue of a tiny pixel gap around the pattern swatch. This alone was already a reason for me not to create a pattern if I didn't have to. However the biggest issue for most people is the complexity involved in the creation of a seamless pattern
On May 22th (2012), I spoke at MultiMania
in Kortrijk, Belgium. My talk was all about the experimentation phase during the design of a project. This presentation was mostly based on my talk at An Event Apart
Boston (U.S.) last year. I decided to talk about this subject because people often wonder how I end up using that particular composition, pattern, or that particular set of colors etc. There is never a straight answer to these questions, because it's always different for each project or design. A lot of variable factors are at play during the design phase, but one thing is certain, it all connects to experimenting, trying out stuff… To me design is a lot about experimenting, to try to push boundaries, and following your instinct. Today I'll give you a brief overview of what I talked about, with the focus on sharing the resources I shared in my presentation.