One of the projects I've also
been working on in the past couple of months, is the redesign of a web site for one of our longterm clients, Exonet
, a Dutch Internet provider. Today I want to share my design process of this project, which involved my favourite mix: illustration work, combined with web site design & layout, and front-end coding.
These days the easiest and most practical way to add a map to a site is using Google Maps, but for printed matter we need to draw this map. Today I'm showing you how I drew the roadmap that I used in my previous Illustration post "The power of Illustrator’s Appearance panel and Graphic Styles"
. Thanks to Illustrator's powerful Appearance panel, you can give a path multiple strokes and effects if you need to, and that's exactly what you need when you want to draw maps. Let's have a look…
As you might know, I like working in Illustrator. The fact that I've been using this application for so long, has a lot to do with that. You get so used to it, and over the years you get better and faster. Though, just like anyone else, I have my moments of frustrations too. For instance if something works differently as expected. Usually I'm simply not aware of certain options available to turn a feature or option on or off. Today I want to share 5 simple tips that I use a lot, or have helped me in the past.
For most of the design work for the web and for iPhone/iPad GUI design, I prefer to use Photoshop
, in combination with illustrator. In case of illustrations, icons, or other vector-based work, I jump into Illustrator. Once finished, I paste my creation into my Photoshop document, either as a Smart Object or a Vector Shape layer, because flexibility means everything. Illustrator has made a great step towards web oriented design work
, and a lot of things you can do in Photoshop are possible with Illustrator. Take for instance the Graphic Styles. In Photoshop you have Styles. You might think it is its counterpart, but I believe both can not be compared. Let me give you an overview of how Illustrator's Graphic Styles work and what is possible…
We are a few weeks into our yearly birthday celebration of Authentic Jobs
. I can't believe this is already the 8th time
we are doing this. Regular readers will know that we always celebrate this milestone by giving back. This year you can help us in surpassing the $100,000 mark
in our charity: water campaign. Excited and proud to be part of this wonderful board and campaign!
A while ago someone asked me on twitter how to create these kind of patterns
in Photoshop or Illustrator. With the introduction of the Pattern Maker
in Illustrator CS6, it's possible to create patterns in different tile types
instead of just a square like before. This is also the reason why I prefer Illustrator over Photoshop for these kind of geometric pattern creations. In this tutorial I'll explain 2 of the patterns shown in the example. The 2nd looks not too difficult to create, and the 3rd one is the most complex one of the two. I tried to replicate this one, but then I honestly couldn't figure out an explainable way for a tutorial. So I decided to go for the first one (using triangular shapes), and the last one (using cubical shapes).
A couple of weeks ago there was the launch of 'Collections'
, a WordPress theme I designed for The Theme Foundry
. It was a pleasure to work on this theme, and a true privilege to work with and for this creative team. Today I want to share my story about this project, and tell you all about my design process. Be prepared for a rather extensive article, which is only a recapitulation of this design adventure…
A while ago I posted a photo on Instagram
of a water lily
which sparked the idea of writing a tutorial on how to create this flower in Adobe© Illustrator
. Hope you stick to the end, because this one is rather extensive…
While I was creating this infographic for Grinta!
magazine, I was thinking why not turn this into a poster design for the 100th edition of the Tour of France. The idea of designing a poster on this subject had already been on my mind for a while, but this time I had a few concrete ideas & finally some time to actually create them…